A collaboration between Sharon K. Weiner (School of International Service) and Moritz Kütt (Institute for Peace Research and Security Policy at the University of Hamburg), TheNuclearBiscuit uses a Virtual Reality (VR) experience to better understand decision-making during a nuclear crisis. Using VR to immerse participants in a crisis scenario, the project analyses which retaliatory options people consider valid, plus the information, advice, and other variables that are likely to prove important as people seek to make decisions in situations of high stress and uncertainty. The VR experience was demonstrated in February 2020 at the Munich Security Conference, where it helped officials experience the pressure and uncertainty inherent in any nuclear crisis.
TheNuclearBiscuit is made possible thanks to the generous support of Global Zero as well as additional support from the Carnegie Corporation of New York, Science and Global Security at Princeton University, the School of International Service at American University, and the Institute for Peace Research and Security Policy at the University of Hamburg.
VR programming, troubleshooting, and inspiration were provided by Holosphere VR.
During this time of social isolation, we are testing some improvements in the VR program as well as new technology. Stay tuned in mid-2021 for updates.
Billie Jean Burnett, Troup, Texas